Commit History

Autor SHA1 Mensaxe Data
  BearishSun 36d1080271 Delay compilation until editor window is in focus %!s(int64=10) %!d(string=hai) anos
  BearishSun a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename %!s(int64=10) %!d(string=hai) anos
  BearishSun ab1231720c Use separate debug and release assemblies when building %!s(int64=10) %!d(string=hai) anos
  BearishSun 0ab825051b Added render target for game view %!s(int64=10) %!d(string=hai) anos
  BearishSun e92ee3b052 IsPlaying/IsPaused/FrameStep interface exposed to API %!s(int64=10) %!d(string=hai) anos
  BearishSun a13e94a825 Added ability to toggle toolbar items on or off %!s(int64=10) %!d(string=hai) anos
  BearishSun 648eefad79 Do not allow editor to be active without a project loaded %!s(int64=10) %!d(string=hai) anos
  BearishSun b7e345e7a0 ConsoleWindow: %!s(int64=10) %!d(string=hai) anos
  BearishSun d3b00942e8 In-editor compilation %!s(int64=10) %!d(string=hai) anos
  BearishSun 78d0790de5 Run editor unit tests after project load to allow for more complex tests %!s(int64=10) %!d(string=hai) anos
  BearishSun fcbefc5c89 Added editor's dirty resource management system %!s(int64=10) %!d(string=hai) anos
  BearishSun 77fd1ec83a Added a way to create new resources in Library Window %!s(int64=10) %!d(string=hai) anos
  Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 6b2f3221c5 Added a method for creating a new project %!s(int64=10) %!d(string=hai) anos
  Marko Pintera fb10aa71f2 Project Load/Unload (not tested) %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 9beecec11b Documentation %!s(int64=10) %!d(string=hai) anos
  Marko Pintera f85cceb27d Add basic level load/save method %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 558bba0c05 Added runtime script compiling (untested) %!s(int64=10) %!d(string=hai) anos