Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls vor 10 Jahren
  BearishSun dba1e7bfba Multiple assembly reload works vor 10 Jahren
  BearishSun 7b1e1aa99c Folder monitor now works properly after assembly refresh vor 10 Jahren
  BearishSun 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload vor 10 Jahren
  BearishSun 67445e3525 Move default shader into a separate file vor 10 Jahren
  BearishSun 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded vor 10 Jahren
  Marko Pintera a637a4a168 Added clone() method to material to make it easier to modify individual instances vor 10 Jahren
  Marko Pintera 2b6bfc1cd7 Neater ResourceManagerCode vor 10 Jahren
  Marko Pintera d3e33e24e0 Added mesh drag and drop to scene view (WIP) vor 10 Jahren
  Marko Pintera b74cf06aa0 C# versions of Shader and Material resources vor 10 Jahren