Commit History

Author SHA1 Message Date
  Marko Pintera b914b9434f First batch of memory allocator porting from new/delete 13 years ago
  Marko Pintera ff28162000 Added BuiltiMaterialManagers and more work on GUI 13 years ago
  Marko Pintera adf8226151 Renamed blend modes 13 years ago
  Marko Pintera 3e47d2941c Finalized removing all raw pointers from RenderSystem 13 years ago
  Marko Pintera 0105df516c Removed render window pointer array from D3D9RenderSystem 13 years ago
  Marko Pintera 5700fec8d0 Removed mActiveViewport from render system 13 years ago
  Marko Pintera 5eeed8897c Refactored how are render targets handled in all of the render systems 13 years ago
  Marko Pintera db092c1e82 GpuParamBlock is now initialized like any other CoreGpuObject 13 years ago
  Marko Pintera 05e0af19b4 Resources call destroy() automatically when reference count reaches 0 13 years ago
  Marko Pintera e090e96915 CoreGpuObject 13 years ago
  Marko Pintera 59628fa944 Renamed IDestroyable to CoreGpuObject and added more features to it 13 years ago
  Marko Pintera fda3ca2150 Fixed multiple exceptions and deadlocks that were happening when attempting to exit the application 13 years ago
  Marko Pintera 19e874a87d Material serialization (untested) 13 years ago
  Marko Pintera 4ec92954ca Added shader params 13 years ago
  Marko Pintera eb3de79c8a Renamed GpuParamBlock to GpuParamBlockBuffer 13 years ago
  Marko Pintera 570e911896 Merged Depth stencil surface into Texture class for DX9 13 years ago
  Marko Pintera 96bb17b5ef A lot more work on DX 11 renderer 13 years ago
  Marko Pintera a7e57abdbf Fixed a bunch of DX11 bugs 13 years ago
  Marko Pintera 74796b8bb9 Removed vertex binding 13 years ago
  Marko Pintera 45d26f8845 A bunch of DX11 render system implementation 13 years ago
  Marko Pintera 32ebc5a3f8 Fixed GLSL matrix layout 13 years ago
  Marko Pintera 01243d6be4 Removed some useless cg stuff 13 years ago
  Marko Pintera 656d3e7b07 Renamed all of the hardware buffers 13 years ago
  Marko Pintera e3e5d96d67 Refactored viewport 13 years ago
  Marko Pintera 284bb02672 Removed most of the old parameter system 13 years ago
  Marko Pintera 828e5f3dcd Check in before removing a bunch of GL shader methods 13 years ago
  Marko Pintera 35f528e399 New shader param system actually works with DX9 13 years ago
  Marko Pintera b13df25243 Final check-in before I start ripping out existing GpuProgramParams 13 years ago
  Marko Pintera 0b7ea14ec7 Removed unused methods from DX9 and GL render system 13 years ago
  Marko Pintera 771f1e8e6c Refactored RenderTexture initialization and creation 13 years ago