Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun caabd3721e Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations vor 10 Jahren
  Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: vor 10 Jahren
  Marko Pintera 6b2f3221c5 Added a method for creating a new project vor 10 Jahren
  Marko Pintera e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload vor 10 Jahren
  Marko Pintera fb10aa71f2 Project Load/Unload (not tested) vor 10 Jahren
  Marko Pintera 2efd26a9a3 Added project-specific properties to EditorSettings vor 10 Jahren
  Marko Pintera 3187a5f447 Hook up light updates in renderer core vor 10 Jahren
  Marko Pintera baa64d1449 Documentation vor 10 Jahren
  Marko Pintera 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown vor 10 Jahren
  Marko Pintera 43c78bc4d0 WIP shader includes vor 10 Jahren
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL vor 10 Jahren
  Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing vor 10 Jahren
  Marko Pintera 558bba0c05 Added runtime script compiling (untested) vor 10 Jahren
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing vor 10 Jahren
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly vor 11 Jahren
  Marko Pintera 46eb1edb0f WIP Scene window vor 11 Jahren
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size vor 11 Jahren
  Marko Pintera d231b89e53 Fixed OpenGL texture binding vor 11 Jahren
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation vor 11 Jahren
  Marko Pintera 31b55e513f Started work on SceneView vor 11 Jahren
  Marko Pintera eb114847f2 Added default shaders for BansheeRenderer vor 11 Jahren
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
  Marko Pintera bb73926921 Refactored how are Application classes structured (they now derive from each other) vor 11 Jahren
  Marko Pintera e73983da31 Moved everything to new Path system vor 11 Jahren
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine vor 11 Jahren
  Marko Pintera 053df91815 Better modal window test case vor 11 Jahren
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe vor 12 Jahren