BearishSun
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5387d9c3d8
Script resources now keep a reference to their managed instance until they're unloaded
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%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
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2b6bfc1cd7
Neater ResourceManagerCode
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%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
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b74cf06aa0
C# versions of Shader and Material resources
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%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
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0b1d2c1bd9
Render texture now keeps a handle to a texture instead of a pointer
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%!s(int64=11) %!d(string=hai) anos |
Marko Pintera
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93e2eff9b6
Added C# RenderTarget
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%!s(int64=11) %!d(string=hai) anos |