Историја ревизија

Аутор SHA1 Порука Датум
  BearishSun 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore пре 10 година
  Marko Pintera 7a02d5f483 Added free rotate handle пре 10 година
  Marko Pintera baa64d1449 Documentation пре 10 година
  Marko Pintera 7798f0d4a7 Various ProjectWindow fixes, mostly relating to drag and drop functionality пре 10 година
  Marko Pintera 36dd4706af WIP changing all uses of GUIArea to GUIPanel пре 10 година
  Marko Pintera d61a7ecffd A lot more work on C# scene window пре 11 година
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) пре 11 година
  Marko Pintera 46eb1edb0f WIP Scene window пре 11 година
  Marko Pintera 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates пре 11 година
  Marko Pintera 17d906d731 SceneGrid renders (but doesn't look pretty) пре 11 година
  Marko Pintera 31b55e513f Started work on SceneView пре 11 година
  Marko Pintera 7c1348d402 Enabled scene and tree views for better GameObjectField testing пре 11 година
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" пре 11 година
  Marko Pintera c454e2d14f VS 2013 port stage 1 пре 11 година
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
  Marko Pintera b47fd717dd Refactored C# GUI so it uses GUIPanels пре 11 година
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization пре 12 година
  Marko Pintera 6509cf4a7a Creating EditorWindow from C# works пре 12 година
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe пре 12 година