BearishSun
|
bbffb1f92e
WIP: macOS port
|
7 years ago |
BearishSun
|
ff4188ee13
Bugfix: Issue with param block size calculation when they contain array elements
|
8 years ago |
BearishSun
|
4d64ae9408
Bugfix: Fixed an issue that would produce invalid cbuffer size when non-4D array elements were present
|
8 years ago |
BearishSun
|
ae820eb3c3
Feature: Added a way to specify a feature-set when defining a BSL shader file
|
8 years ago |
BearishSun
|
01240b3690
Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute
|
8 years ago |
BearishSun
|
16ea526df7
Bugfix: Fixed constant buffer packing rules for DX11
|
8 years ago |
BearishSun
|
ffc2208374
Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions)
|
8 years ago |
BearishSun
|
8b8713b054
WIP: Script bindings
|
8 years ago |
BearishSun
|
baa1e0d7de
WIP: Linux port
|
8 years ago |
BearishSun
|
1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
|
8 years ago |