Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun bc1578be1a Fix an issue where OpenGL sampler states were wrong for the first rendered texture há 9 anos atrás
  BearishSun 9555982752 Fixing OpenGL texture and image binding há 9 anos atrás
  BearishSun e26feb2393 Properly check for valid vertex descriptor for morph meshes há 9 anos atrás
  BearishSun 5878b25e90 Fixing mesh rendering broken with earlier morph vertex declaration changes há 9 anos atrás
  BearishSun d86bc7b768 Updated morph shape rendering so it uses a proper vertex declaration há 9 anos atrás
  BearishSun 014bac08b8 Renderer can now handle morph animation há 9 anos atrás
  BearishSun 76dee9fbf8 Morph shape animation (WIP) há 9 anos atrás
  BearishSun a69052d9c5 Morph shape evaluation há 9 anos atrás
  BearishSun 4a45674df4 Selection overlay is now properly animated há 9 anos atrás
  BearishSun 8d74761ad7 Moved camera to core layer so animation manager has access to it há 9 anos atrás
  BearishSun da2ccca154 Bugfixes for skeletal animation and animation editor há 9 anos atrás
  BearishSun 86e7a688a6 Renderer can now properly handle multiple material techniques há 9 anos atrás
  BearishSun 65006380e7 Clear material param dirty flags after update há 9 anos atrás
  BearishSun 8a5d6db814 Material refactor - Things working again há 9 anos atrás
  BearishSun 69dde4808b Material refactor WIP - Fixing bugs and getting stuff to work again há 9 anos atrás
  BearishSun 60dc82f396 Material refactor WIP - Updated sampler state overrides so they work with material params há 9 anos atrás
  BearishSun 0fcb499f43 Material refactor WIP - Added GpuParamsSet update method and parameter meta-data há 9 anos atrás
  BearishSun 96bdac041e Material refactor WIP há 9 anos atrás
  BearishSun 472f4c82b3 Properly render skinned mesh even when no animation is running há 9 anos atrás
  BearishSun c8f410651d Skeletal animation up and running há 9 anos atrás
  BearishSun 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) há 9 anos atrás
  BearishSun 05266555e8 Animation bone transforms now used by the core thread for rendering há 9 anos atrás
  BearishSun 5703dd7eab Added C# Animation component há 9 anos atrás
  BearishSun 1a60bbfc1d Refactoring renderer in order to make it cleaner, easier to understand and modify há 9 anos atrás
  BearishSun 0696a5094f Neater light pass material parameter assignment há 9 anos atrás
  BearishSun b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread há 9 anos atrás
  BearishSun 2a2a859d95 Cleaning up the render API a bit há 9 anos atrás
  BearishSun e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer há 9 anos atrás
  BearishSun a497317478 Fixed shader import so it properly initializes shader variations há 9 anos atrás
  BearishSun eb5d33c976 Post processing: há 9 anos atrás