Historial de Commits

Autor SHA1 Mensaje Fecha
  BearishSun 441b7dc7dc WIP: Editor polish and cleanup hace 8 años
  BearishSun 703f01e652 Feature: Minor improvements to precision with reconstruction of world position from depth hace 8 años
  BearishSun 8e451ac36f WIP - Deferred MSAA hace 8 años
  BearishSun 55e942d2fa More work on temporal resolve shader hace 8 años
  BearishSun f9d9804e7f Initial work on SSR: Linear and HiZ ray marching hace 8 años
  BearishSun f888d7c751 Inital work on HBAO hace 8 años
  BearishSun 35c18ec554 Added gaussian DOF setup shader & related code hace 8 años
  BearishSun e315616d5d More work on shadow mapping hace 8 años
  BearishSun 912c4e7adb Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor hace 8 años
  BearishSun a5365395d8 Added shaders for projecting shadow maps hace 8 años
  BearishSun 729a9cd7b7 Various fixes for the new shader parsing logic hace 8 años
  BearishSun 1523924732 Updated engine shaders to new BSL syntax hace 8 años
  BearishSun 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support hace 8 años
  BearishSun a4a191ca37 Tiled deferred renderer now handles reflection probes hace 8 años
  BearishSun 7f2ad317de Fixing an issue with UAV reads of a particular format not being supported on some hardware hace 8 años
  BearishSun c530c1795f Transparent rendering path now functional using clustered rendering without depth pre-pass requirement. Same path can also be used for normal opaque object rendering if needed. hace 9 años
  BearishSun 42c00ad036 Work on transparent rendering path - DirectX functional hace 9 años
  BearishSun 565cbef7dc Added code & shaders for generating a view-space light grid for use in forward shading, primarily meant for transparency (WIP) hace 9 años
  BearishSun eec99bff10 Moving light pass in a compute shader in preparation for tiled deferred rendering hace 9 años
  BearishSun c3980c5957 Adding location and binding qualifiers to all GLSL shaders hace 9 años
  BearishSun 6f316d48bf Added support for shader technique inheritance hace 9 años
  BearishSun 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) hace 9 años