BearishSun
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3e10138c98
Added a skybox component
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преди 8 години |
BearishSun
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f04992fbd4
Added skeleton code for reflection probes
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преди 8 години |
BearishSun
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53ffc80827
Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer.
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преди 8 години |
BearishSun
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34bdebe1e4
Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output
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преди 9 години |
BearishSun
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1671597ec8
Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block
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преди 9 години |
BearishSun
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7fa57750e4
Getting rid of core thread accessors as they were confusing and of little practical use
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преди 9 години |
BearishSun
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5998d474c1
Fixing broken build
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преди 9 години |
BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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преди 9 години |
BearishSun
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a12ad99267
Moved GpuPipelineParamState a core object and moved it to its own file
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преди 9 години |
BearishSun
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2adafb456c
Merge branch 'linux' of https://github.com/almightykiwi/BansheeEngine into almightykiwi-linux
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преди 9 години |
BearishSun
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e72395b399
Removed GpuBufferView from the public RenderAPI interface and made it specific to DX11
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преди 9 години |
Marc Legendre
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5aefd4dadb
cmake: Add Windows-specific source files only on Windows
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преди 9 години |
BearishSun
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7a8511fcd4
Refactoring Vulkan command buffers:
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преди 9 години |
BearishSun
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fa2ddc24d5
Added some Banshee -> Vulkan enum mappings
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преди 9 години |
BearishSun
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9bfe9675a3
Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two
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преди 9 години |
BearishSun
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50b2daaa81
Added an separate object that encapsulates entire pipeline states to Render API, to more easily match up with Vulkan internals
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преди 9 години |
BearishSun
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e2fcd6419d
Cleaning up render API
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преди 9 години |
BearishSun
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512a345d3b
Refactoring render API in order to support command buffers (WIP)
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преди 9 години |
BearishSun
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73a81b29b3
Added data structures required for storing morph shape animation
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преди 9 години |
BearishSun
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8d74761ad7
Moved camera to core layer so animation manager has access to it
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преди 9 години |
BearishSun
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96bdac041e
Material refactor WIP
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преди 9 години |
BearishSun
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6164237881
Added bone filtering to animation
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преди 9 години |
BearishSun
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773d549e57
Added basic support for animation events
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преди 9 години |
BearishSun
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fb1ff68fa2
Added Animation component
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преди 9 години |
BearishSun
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e7f45a5e0e
Animation playback (WIP)
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преди 9 години |
BearishSun
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76c14039e9
Animation playback (WIP)
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преди 9 години |
BearishSun
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0242ecc59b
Skeleton pose evaluation with support for blending and layers
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преди 9 години |
BearishSun
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df9c14373e
Skeleton serialization code
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преди 9 години |
BearishSun
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a95d60fa8b
Serialization code for animation curves
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преди 9 години |
BearishSun
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f67d045aa2
Animation curves now cache data to speed up sequential evaluations
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преди 9 години |