BearishSun
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56ed650df4
Final set of refactors to rename core thread objects
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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91d6f7a431
CoreObjectCore -> ct::CoreObject
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BearishSun
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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3703a767a6
Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import)
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BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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BearishSun
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952a02e2f2
Vulkan graphics pipeline creation
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Marc Legendre
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e80b15d955
Add EnumClassHash to hash enum types
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BearishSun
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34e313c12d
Neater creation of GpuPrograms
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BearishSun
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7813bf7431
Refactored GPU parameter so they are all part of a combined object, to more closely match Vulkan/DX12 resource descriptor design
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%!s(int64=9) %!d(string=hai) anos |
Marc Legendre
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410359d73f
Specialize std::hash for GpuProgramProfile
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BearishSun
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b48081c63c
Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread
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BearishSun
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4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
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BearishSun
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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BearishSun
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2d2282d7b4
More work on the manuals
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BearishSun
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3b2a4ab050
More work on manuals and documentation
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BearishSun
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fe2e34ed16
More work on improving documentation for doxygen generation
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BearishSun
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74bb75edef
More work on improving documentation for doxygen generation
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BearishSun
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0a448db0af
More work on improving documentation for Doxygen generation.
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BearishSun
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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