Commit történet

Szerző SHA1 Üzenet Dátum
  Marko Pintera bdcfc5302f Added unit test for binarx diff (untested) 10 éve
  Marko Pintera 66ead8f27e Binary serializer fixed after the refactor 10 éve
  Marko Pintera 9820a801ee WIP reflectable object diff 10 éve
  Marko Pintera 78764c9a30 FBX animation import (WIP) 10 éve
  Marko Pintera 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 éve
  Marko Pintera 05bef870f2 Unit test for managed diff passes 10 éve
  Marko Pintera fe9db60c5a Added support for managed unit tests and a unit test for managed diff 10 éve
  Marko Pintera d4f071556d Added code for managed serializable object diffs (WIP) 10 éve
  Marko Pintera 120caac66e Added FBX import for bones and bone influences (skin) 10 éve
  Marko Pintera 40ca21f0e1 Added FBX blend shape import 10 éve
  Marko Pintera 16abc5b4bf Getting Hierarchy window to work 10 éve
  Marko Pintera 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown 10 éve
  Marko Pintera 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 éve
  Marko Pintera 400e85d85b Added stack trace to debug log 10 éve
  Marko Pintera bc5f01ff6e Improved ProjectWindow label look slightly 10 éve
  Marko Pintera 402b8f9953 Project window rename works 10 éve
  Marko Pintera 09ea24b888 C# DialogBox class ready to use 10 éve
  Marko Pintera fbb6f3980f WIP ProjectWindow rename & delete 10 éve
  Marko Pintera 821669e443 Fixed clip() method so that it will also keep origin coordinates clipped 10 éve
  Marko Pintera 53ff33bd57 Fixed drag and drop so that mouse capture change event doesn't incorrectly fire before the mouse up event, prematurely stopping the drop action 10 éve
  Marko Pintera 00753da319 Fixed managed Renderable and Camera handlers so they are properly destroyed 10 éve
  Marko Pintera 401f7c96bf Added import scale to fix importer 10 éve
  Marko Pintera d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 éve
  Marko Pintera 2ebccea148 Delay showing render windows until the first framebuffer swap in order to avoid the black screen 10 éve
  Marko Pintera c3ae94dc8a Progress bar shouldn't appear for just one frame 10 éve
  Marko Pintera 566ef00248 Fixed an issue with invisible title bars 10 éve
  Marko Pintera 86f54d6527 Mostly finished with the project library import progress bar 10 éve
  Marko Pintera a643070792 Refactored and improved FBX importer 10 éve
  Marko Pintera 08c8ecf790 Refactoring ProjectLibrary import to accomodate a progress bar (WIP) 10 éve
  Marko Pintera d31e04da58 ProjectWindow: 10 éve