Commit History

Autor SHA1 Mensaxe Data
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
  BearishSun 39ee300919 Added support for renderer tasks %!s(int64=8) %!d(string=hai) anos
  BearishSun f278716c61 Moved remaining renderer techniques to the node based system, cleaned up obsolete code %!s(int64=8) %!d(string=hai) anos
  BearishSun 9aef51e069 All renderer materials refactored: %!s(int64=8) %!d(string=hai) anos
  BearishSun 339c2bfc47 Refactoring the renderer to the new node based approach (WIP) %!s(int64=8) %!d(string=hai) anos
  BearishSun 468dcd948e Light probe volume generation %!s(int64=8) %!d(string=hai) anos
  BearishSun 4891a95151 Final big bulk of work for shadow mapping (Untested) %!s(int64=8) %!d(string=hai) anos
  BearishSun e634f1a1aa Added missing files from build %!s(int64=8) %!d(string=hai) anos
  BearishSun d22b0e2a63 Renamed RendererCamera -> RendererView %!s(int64=8) %!d(string=hai) anos
  BearishSun ae757a15ef Started work on shadow mapping %!s(int64=8) %!d(string=hai) anos
  BearishSun a4a191ca37 Tiled deferred renderer now handles reflection probes %!s(int64=8) %!d(string=hai) anos
  BearishSun dead930f9c Code for reflection cubemap sampling %!s(int64=8) %!d(string=hai) anos
  BearishSun ac912bfc61 Added a flag to perform reflection filtering on imported cubemaps %!s(int64=8) %!d(string=hai) anos
  BearishSun 6e1c80700f More work on reflection probes %!s(int64=8) %!d(string=hai) anos
  BearishSun 8531a656fd Bulk of code for deferred rendering MSAA %!s(int64=9) %!d(string=hai) anos
  BearishSun 565cbef7dc Added code & shaders for generating a view-space light grid for use in forward shading, primarily meant for transparency (WIP) %!s(int64=9) %!d(string=hai) anos
  BearishSun 7784a96128 Reflection cubemap filtering %!s(int64=9) %!d(string=hai) anos
  BearishSun 7832d7d165 Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame %!s(int64=9) %!d(string=hai) anos
  BearishSun 1a60bbfc1d Refactoring renderer in order to make it cleaner, easier to understand and modify %!s(int64=9) %!d(string=hai) anos
  BearishSun 5a619be16a Added Cmake lists for all projects %!s(int64=9) %!d(string=hai) anos