Marko Pintera
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bf970d8436
Render states refactored to comply with new CoreObject design
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11 年 前 |
Marko Pintera
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f256dad7d6
Texture refactor to comply with new CoreObject design
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11 年 前 |
Marko Pintera
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7ec17510f4
Refactored render system initialization so that render window gets created from sim thread instead of core
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11 年 前 |
Marko Pintera
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88ee5b68fd
First part of render target refactor in order to get only core versions used on core thread
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11 年 前 |
Marko Pintera
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234d75d39d
Ensured that core thread uses only core versions of Index and Vertex buffer
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11 年 前 |
Marko Pintera
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a6c65825ca
CoreThreadCore instance is now a shared pointer
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11 年 前 |
Marko Pintera
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dbdd6a60f8
Refactored Index and Vertex buffers to work with new CoreObject system
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11 年 前 |
Marko Pintera
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1a4555b0d8
Removed multisampling hint from textures
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11 年 前 |
Marko Pintera
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350e767ebf
Added support for load/store textures
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11 年 前 |
Marko Pintera
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7ee22c56b5
Set up gizmo picking (icons still don't work)
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11 年 前 |
Marko Pintera
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d231b89e53
Fixed OpenGL texture binding
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11 年 前 |
Marko Pintera
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b64a0482e7
Various Gizmo rendering fixes
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11 年 前 |
Marko Pintera
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3512c00011
Extended interface for some core-level objects for easier creation
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11 年 前 |
Marko Pintera
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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11 年 前 |
Marko Pintera
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492ad2cac2
Major RenderTarget refactor to separate sim and core thread functionality
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11 年 前 |
Marko Pintera
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2e6a197523
Added ability to set world position and rotation to SceneObjects
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11 年 前 |
Marko Pintera
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8d97ad0802
More documentation
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11 年 前 |
Marko Pintera
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19a14f5940
GPU profiler working
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11 年 前 |
Marko Pintera
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72dc696f1c
More documentation
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11 年 前 |
Marko Pintera
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2b84371fe6
More documentation
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11 年 前 |
Marko Pintera
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6084fe01cc
WIP Renderer refactor - Checkin before I start modifying GpuParams
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11 年 前 |
Marko Pintera
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4101088f37
Massive refactor due to work on Renderer
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11 年 前 |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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11 年 前 |