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6c2fc529be
Added D3D11 render states
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aeed45563e
Render systems now use blend states
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74fe12325f
Sampler state gets applied only through SamplerState object
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0e72046097
Refactoring how Pass/RenderSystem and other classes handle render states. Part 1
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4556df668c
Serialize/Deserialize sampler states
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