Историја ревизија

Аутор SHA1 Порука Датум
  BearishSun 90d5df0f83 Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs пре 9 година
  BearishSun 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use пре 9 година
  BearishSun b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) пре 9 година
  BearishSun 7b7b8ab0d9 Don't clear scene object selection when handle is released пре 9 година
  BearishSun 452b93f09d Don't draw selection area in scene window if user is just trying to drag a handle пре 9 година
  BearishSun 9d73cc1da2 Various tweaks to the previous merge пре 9 година
  MarcoROG b4c8495274 Code conformity пре 9 година
  marco.bellan aed8ff2d1c Code quality and UX tweaks пре 9 година
  marco.bellan 414f04a745 Merge пре 9 година
  marco.bellan d0853cb785 Final tweaks пре 9 година
  marco.bellan 01052c3813 Tweaked scene selection process пре 9 година
  marco.bellan 38466a310c Support for multiple object selection пре 9 година
  marco.bellan d848ef320c Add snapping logic пре 9 година
  BearishSun 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues пре 9 година
  BearishSun 3e78ef950b Fixed invalid calculation for editor window cursor hover пре 9 година
  BearishSun 19ebd1e824 Fixed issue where color picking doesn't work properly пре 9 година
  BearishSun eb5d33c976 Post processing: пре 9 година
  BearishSun 92321a6b19 Updated manuals пре 9 година