Commit történet

Szerző SHA1 Üzenet Dátum
  BearishSun 02d748de78 Added base Joint type to C# 9 éve
  BearishSun 5e9ec801e6 Added CharacterController to C# 9 éve
  BearishSun 3ab055c49c Added character controller structs and enums to managed code 9 éve
  BearishSun 1cc79b5688 Added C# Rigidbody wrapper 9 éve
  BearishSun 7e42b18f96 Added all colliders to C# 9 éve
  BearishSun e5382bda87 Added PhysicsMaterial and PhysicsMesh to C# 10 éve
  BearishSun a689342efc WIP GUI widgets for main and custom cameras in managed code 10 éve
  BearishSun 761e9e8511 Fixing Scene view interaction so that pointer coordinates properly map to the scene view texture 10 éve
  BearishSun e24c1c9270 Resource handle refactor (part 3) 10 éve
  BearishSun ab1231720c Use separate debug and release assemblies when building 10 éve
  BearishSun 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always 10 éve
  BearishSun 9cc9e61eb7 WIP console window 10 éve
  BearishSun d3b00942e8 In-editor compilation 10 éve
  BearishSun a92c1b167f Added GUIDictionaryField (WIP) 10 éve
  BearishSun e99b926919 Added multi-select list boxes (untested) 10 éve
  BearishSun 5efdd7772b Added Camera inspector 10 éve
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 éve
  Marko Pintera 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 éve
  Marko Pintera 2b6bfc1cd7 Neater ResourceManagerCode 10 éve
  Marko Pintera d293414daf Support for multiple StringTables 10 éve
  Marko Pintera ddef406ac9 C# profiler overlay 10 éve
  Marko Pintera 97f46875a9 Added light data types and components 10 éve
  Marko Pintera f85cceb27d Add basic level load/save method 10 éve
  Marko Pintera 927a721f58 Added C# Prefab 10 éve
  Marko Pintera fe9db60c5a Added support for managed unit tests and a unit test for managed diff 10 éve
  Marko Pintera 86f54d6527 Mostly finished with the project library import progress bar 10 éve
  Marko Pintera 0eb7d2b417 Bulk of the work for Project Window drop down (WIP) 10 éve
  Marko Pintera f6c1d83ca6 C# context menu for GUI 10 éve
  Marko Pintera 42f50ced62 Added C# Renderable and Mesh interfaces 10 éve
  Marko Pintera b74cf06aa0 C# versions of Shader and Material resources 10 éve