BearishSun
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c3a61d2d7e
Bugfix: Properly create depth-stencil cubemaps when using the OpenGL 4.1 feature-set
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7 лет назад |
Marko Pintera
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b8cc94a4ef
WIP: macOS port
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7 лет назад |
BearishSun
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3c1b9baaac
Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face
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8 лет назад |
BearishSun
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2b0584450f
WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions
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8 лет назад |
BearishSun
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a3d4e699aa
WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions
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8 лет назад |
Marko Pintera
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8eae8647bd
WIP: Linux port
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8 лет назад |
BearishSun
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 лет назад |