История коммитов

Автор SHA1 Сообщение Дата
  BearishSun c3a61d2d7e Bugfix: Properly create depth-stencil cubemaps when using the OpenGL 4.1 feature-set 7 лет назад
  Marko Pintera b8cc94a4ef WIP: macOS port 7 лет назад
  BearishSun 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face 8 лет назад
  BearishSun 2b0584450f WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 лет назад
  BearishSun a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 лет назад
  Marko Pintera 8eae8647bd WIP: Linux port 8 лет назад
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад