BearishSun
|
e06de36247
Added PhysXMesh
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10 年之前 |
BearishSun
|
19c72345c6
Added C++ components and their RTTI for Colliders
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10 年之前 |
BearishSun
|
39405ae1cd
Update linked SceneObject from Rigidbody
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10 年之前 |
BearishSun
|
5ce5f5d41c
Added Box/Sphere/Plane/Capsule colliders and general collider implementation
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10 年之前 |
BearishSun
|
61de8ea6b2
Added PhysicsMaterial
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10 年之前 |
BearishSun
|
3f51844036
PhysX start up and shutdown
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10 年之前 |
BearishSun
|
88e6d42f38
Added skeleton for Physics
|
10 年之前 |
BearishSun
|
cab0592226
Changed how modal windows work, so that when closing a modal window a proper window behind it is re-activated
|
10 年之前 |
BearishSun
|
68bf4f12b4
Drag and drop into empty hierarchy now works
|
10 年之前 |
BearishSun
|
e7cfefe9ee
Added copyright notices to all files
|
10 年之前 |
BearishSun
|
1350df4605
More work on preparing documentation for Doxygen generation
|
10 年之前 |
BearishSun
|
1b9490426d
More work on preparing the documentation for Doxygen generation
|
10 年之前 |
BearishSun
|
786a0e871f
Refactored Material serialization so it uses the new MaterialParams object in order to have simpler code
|
10 年之前 |
BearishSun
|
eb7c562d03
More work on preparing documentation for Doxygen generation
|
10 年之前 |
BearishSun
|
8a20899902
More work on preparing documentation for doxygen generation
|
10 年之前 |
BearishSun
|
7c44f4279e
More work on preparing documentation for doxygen generation
|
10 年之前 |
BearishSun
|
8e23f57d9d
Resource handle refactor (part 2)
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10 年之前 |
BearishSun
|
951764f02e
New DX11 window creation using the shared window class
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10 年之前 |
BearishSun
|
5387d9c3d8
Script resources now keep a reference to their managed instance until they're unloaded
|
10 年之前 |
BearishSun
|
26ee02017f
Added C# MeshImportOptions and extended TextureImportOptions with new properties
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10 年之前 |
BearishSun
|
098f8865e1
Font C# interface
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10 年之前 |
BearishSun
|
0f7c76eb01
When rendering reduce state switching when possible
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10 年之前 |
BearishSun
|
508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 年之前 |
BearishSun
|
817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
|
10 年之前 |
Marko Pintera
|
3187a5f447
Hook up light updates in renderer core
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10 年之前 |
Marko Pintera
|
b938e35a76
Added proper Color parameter type to Shader
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10 年之前 |
Marko Pintera
|
d293414daf
Support for multiple StringTables
|
10 年之前 |
Marko Pintera
|
4704613fa4
Modified profiler overlay so it doesn't render under the geometry
|
10 年之前 |
Marko Pintera
|
97f46875a9
Added light data types and components
|
10 年之前 |
Marko Pintera
|
1076f0124b
DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation
|
10 年之前 |