Commit History

作者 SHA1 備註 提交日期
  BearishSun e06de36247 Added PhysXMesh 10 年之前
  BearishSun 19c72345c6 Added C++ components and their RTTI for Colliders 10 年之前
  BearishSun 39405ae1cd Update linked SceneObject from Rigidbody 10 年之前
  BearishSun 5ce5f5d41c Added Box/Sphere/Plane/Capsule colliders and general collider implementation 10 年之前
  BearishSun 61de8ea6b2 Added PhysicsMaterial 10 年之前
  BearishSun 3f51844036 PhysX start up and shutdown 10 年之前
  BearishSun 88e6d42f38 Added skeleton for Physics 10 年之前
  BearishSun cab0592226 Changed how modal windows work, so that when closing a modal window a proper window behind it is re-activated 10 年之前
  BearishSun 68bf4f12b4 Drag and drop into empty hierarchy now works 10 年之前
  BearishSun e7cfefe9ee Added copyright notices to all files 10 年之前
  BearishSun 1350df4605 More work on preparing documentation for Doxygen generation 10 年之前
  BearishSun 1b9490426d More work on preparing the documentation for Doxygen generation 10 年之前
  BearishSun 786a0e871f Refactored Material serialization so it uses the new MaterialParams object in order to have simpler code 10 年之前
  BearishSun eb7c562d03 More work on preparing documentation for Doxygen generation 10 年之前
  BearishSun 8a20899902 More work on preparing documentation for doxygen generation 10 年之前
  BearishSun 7c44f4279e More work on preparing documentation for doxygen generation 10 年之前
  BearishSun 8e23f57d9d Resource handle refactor (part 2) 10 年之前
  BearishSun 951764f02e New DX11 window creation using the shared window class 10 年之前
  BearishSun 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 年之前
  BearishSun 26ee02017f Added C# MeshImportOptions and extended TextureImportOptions with new properties 10 年之前
  BearishSun 098f8865e1 Font C# interface 10 年之前
  BearishSun 0f7c76eb01 When rendering reduce state switching when possible 10 年之前
  BearishSun 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 年之前
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
  Marko Pintera 3187a5f447 Hook up light updates in renderer core 10 年之前
  Marko Pintera b938e35a76 Added proper Color parameter type to Shader 10 年之前
  Marko Pintera d293414daf Support for multiple StringTables 10 年之前
  Marko Pintera 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 年之前
  Marko Pintera 97f46875a9 Added light data types and components 10 年之前
  Marko Pintera 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 年之前