BearishSun
|
e7cfefe9ee
Added copyright notices to all files
|
10 years ago |
BearishSun
|
af5cd7361f
Default material parameter textures & sampler states are now used whenever the parameter is set to null
|
10 years ago |
BearishSun
|
1350df4605
More work on preparing documentation for Doxygen generation
|
10 years ago |
Marko Pintera
|
71598ef68e
Add "transparent" flag to shaders
|
10 years ago |
Marko Pintera
|
2c35a0c825
Removed all the unused allocators
|
10 years ago |
Marko Pintera
|
ecfe9ff397
Project library dependant resource import (untested)
|
10 years ago |
Marko Pintera
|
d0793ab046
Shader default values (untested)
|
10 years ago |
Marko Pintera
|
9e5b116ee1
Making sure scene grid renders after all objects so its depth is valid
|
10 years ago |
Marko Pintera
|
4fdb3da864
Made Pass/Shader/Technique immutable
|
11 years ago |
Marko Pintera
|
c256b7e5d5
Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems
|
11 years ago |
Marko Pintera
|
9cda2de55c
Added renderer semantics and render queue options to shader
|
11 years ago |
Marko Pintera
|
17afc600a7
Massive Cm->Bs file rename
|
11 years ago |