Commit History

Author SHA1 Message Date
  BearishSun e7cfefe9ee Added copyright notices to all files 10 years ago
  BearishSun af5cd7361f Default material parameter textures & sampler states are now used whenever the parameter is set to null 10 years ago
  BearishSun 1350df4605 More work on preparing documentation for Doxygen generation 10 years ago
  Marko Pintera 71598ef68e Add "transparent" flag to shaders 10 years ago
  Marko Pintera 2c35a0c825 Removed all the unused allocators 10 years ago
  Marko Pintera ecfe9ff397 Project library dependant resource import (untested) 10 years ago
  Marko Pintera d0793ab046 Shader default values (untested) 10 years ago
  Marko Pintera 9e5b116ee1 Making sure scene grid renders after all objects so its depth is valid 10 years ago
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable 11 years ago
  Marko Pintera c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems 11 years ago
  Marko Pintera 9cda2de55c Added renderer semantics and render queue options to shader 11 years ago
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 years ago