Historique des commits

Auteur SHA1 Message Date
  BearishSun 3951b7f825 More work on improving documentation for Doxygen generation il y a 10 ans
  BearishSun e7cfefe9ee Added copyright notices to all files il y a 10 ans
  BearishSun 1aa41e445c Fixed an issue where dragging a prefab/mesh over scene view, even if another window is on top of it, will trigger the prefab/mesh to instantiate il y a 10 ans
  BearishSun abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
  BearishSun 3effe98d8b Fixed transparency for handle/gizmos rendering il y a 10 ans
  BearishSun c9a85f77da Added a (working) way to specify default size for editor windows il y a 10 ans
  BearishSun 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore il y a 10 ans
  Marko Pintera 7a02d5f483 Added free rotate handle il y a 10 ans
  Marko Pintera baa64d1449 Documentation il y a 10 ans
  Marko Pintera 7798f0d4a7 Various ProjectWindow fixes, mostly relating to drag and drop functionality il y a 10 ans
  Marko Pintera 36dd4706af WIP changing all uses of GUIArea to GUIPanel il y a 10 ans
  Marko Pintera d61a7ecffd A lot more work on C# scene window il y a 11 ans
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) il y a 11 ans
  Marko Pintera 46eb1edb0f WIP Scene window il y a 11 ans
  Marko Pintera 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates il y a 11 ans
  Marko Pintera 17d906d731 SceneGrid renders (but doesn't look pretty) il y a 11 ans
  Marko Pintera 31b55e513f Started work on SceneView il y a 11 ans
  Marko Pintera 7c1348d402 Enabled scene and tree views for better GameObjectField testing il y a 11 ans
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
  Marko Pintera c454e2d14f VS 2013 port stage 1 il y a 11 ans
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
  Marko Pintera b47fd717dd Refactored C# GUI so it uses GUIPanels il y a 11 ans
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization il y a 11 ans
  Marko Pintera 6509cf4a7a Creating EditorWindow from C# works il y a 11 ans
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe il y a 11 ans