История коммитов

Автор SHA1 Сообщение Дата
  BearishSun ae8d501416 Updated data files 9 лет назад
  BearishSun a50b4444ac Updated data files 9 лет назад
  BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 лет назад
  BearishSun 6f316d48bf Added support for shader technique inheritance 9 лет назад
  BearishSun 5c09c75232 Added a better way of merging shader techniques, and support for merging based on tags 9 лет назад
  BearishSun 889c4341b1 GLSL variant of the GPU skinning/morph shader 9 лет назад
  BearishSun 5f60c31c28 GPU skinning/morph shader 9 лет назад
  BearishSun 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 лет назад