Marko Pintera
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c653bed63a
GpuParams/GpuParamBlockBuffer refactor WIP
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11 jaren geleden |
Marko Pintera
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01910311ca
Refactored TextureView and VertexDeclaration to comply with new CoreObject design
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11 jaren geleden |
Marko Pintera
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34449b8bd8
GpuProgram refactor to comply with new CoreObject design
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11 jaren geleden |
Marko Pintera
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bf970d8436
Render states refactored to comply with new CoreObject design
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11 jaren geleden |
Marko Pintera
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f256dad7d6
Texture refactor to comply with new CoreObject design
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11 jaren geleden |
Marko Pintera
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7ec17510f4
Refactored render system initialization so that render window gets created from sim thread instead of core
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11 jaren geleden |
Marko Pintera
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88ee5b68fd
First part of render target refactor in order to get only core versions used on core thread
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11 jaren geleden |
Marko Pintera
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234d75d39d
Ensured that core thread uses only core versions of Index and Vertex buffer
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11 jaren geleden |
Marko Pintera
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350e767ebf
Added support for load/store textures
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11 jaren geleden |
Marko Pintera
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7ee22c56b5
Set up gizmo picking (icons still don't work)
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11 jaren geleden |
Marko Pintera
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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11 jaren geleden |
Marko Pintera
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547d3f9c59
Added root finding code to Math
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11 jaren geleden |
Marko Pintera
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77ca7f9a74
Added some missing rasterizer states to OpenGL
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11 jaren geleden |
Marko Pintera
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03ea4c331d
More documentation
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11 jaren geleden |
Marko Pintera
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eb114847f2
Added default shaders for BansheeRenderer
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11 jaren geleden |
Marko Pintera
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6084fe01cc
WIP Renderer refactor - Checkin before I start modifying GpuParams
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11 jaren geleden |
Marko Pintera
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4101088f37
Massive refactor due to work on Renderer
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11 jaren geleden |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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11 jaren geleden |