Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun 8b8713b054 WIP: Script bindings vor 8 Jahren
  BearishSun ec77a59680 AnimationClip and all related classes ported to use the script binding vor 8 Jahren
  BearishSun 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code vor 8 Jahren
  BearishSun 8531a656fd Bulk of code for deferred rendering MSAA vor 8 Jahren
  BearishSun 87c5aec53e Array and list entries can now also be animated vor 9 Jahren
  BearishSun b89005a830 Added morph shape curve evaluation vor 9 Jahren
  BearishSun a1d890d07d Exposed morph shapes to C# vor 9 Jahren
  BearishSun 0f25ea40a0 Added a way to sample a single frame of animation using Animation.Sample vor 9 Jahren
  BearishSun 82a7abb179 When animating an object that has a renderable but no skeleton, don't use the skinning shader vor 9 Jahren
  BearishSun 8de4970a7d Refactored animation component into a state machine to reduce complexity vor 9 Jahren
  BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth vor 9 Jahren
  BearishSun ab7c1385b9 Animation sockets (bone binding) functional vor 9 Jahren
  BearishSun a91a09b954 Animation culling now functional vor 9 Jahren
  BearishSun 693d2e21ca Animation culling WIP vor 9 Jahren
  BearishSun 25df5b2afa During FBX import account for original units and scale to meters vor 9 Jahren
  BearishSun 9ed85be779 Added the ability for C++ Animation to register scene object <-> bone mapping same as in C# vor 9 Jahren
  BearishSun 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) vor 9 Jahren
  BearishSun 469ec40aa4 Animation now properly calls animation event callback methods vor 9 Jahren
  BearishSun bfbab908a5 Better check for primary animation when evaluating generic curves, to avoid evaluating the wrong clip vor 9 Jahren
  BearishSun 9fd2e0df2c Generic script property animation vor 9 Jahren
  BearishSun 773d549e57 Added basic support for animation events vor 9 Jahren
  BearishSun 472f4c82b3 Properly render skinned mesh even when no animation is running vor 9 Jahren
  BearishSun 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) vor 9 Jahren
  BearishSun 0a0047b369 Added generalized 1D blending vor 9 Jahren
  BearishSun 3b6b7fa3be Better animation blending interface vor 9 Jahren
  BearishSun 4dd9edcc77 Added C# AnimationCurve vor 9 Jahren
  BearishSun 5703dd7eab Added C# Animation component vor 9 Jahren