Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun e7cfefe9ee Added copyright notices to all files vor 10 Jahren
  BearishSun 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh vor 10 Jahren
  BearishSun 22028f04e4 Clear prefab diffs when saving prefabs for build vor 10 Jahren
  BearishSun b492b132a2 Added a way to specify application taskbar icon vor 10 Jahren
  BearishSun 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always vor 10 Jahren
  BearishSun 7184765d9d Properly calculate bounds for managed Renderable components vor 10 Jahren
  BearishSun 95cea2ed0b Prefab diff now properly handles the case when a component added by the diff already exists vor 10 Jahren
  Marko Pintera 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated vor 10 Jahren
  Marko Pintera 5b5a6302e5 Added OnEnabled/OnDisabled callback to Component vor 10 Jahren
  Marko Pintera 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance vor 10 Jahren
  Marko Pintera 97422accdc All thunk calls now use MonoUtil::invokeThunk vor 10 Jahren
  Marko Pintera bf23b6d2e6 Assembly refresh working (all obvious issues resolved) vor 11 Jahren
  Marko Pintera 3638a07125 More fixes to assembly refresh vor 11 Jahren
  Marko Pintera 6bbe6114ce Many fixes to get assembly refresh working vor 11 Jahren
  Marko Pintera ae1eab371e Properly handle missing component types vor 11 Jahren
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables vor 11 Jahren
  Marko Pintera 734f25c36c Deferred destruction of game objects vor 11 Jahren
  Marko Pintera b64a0482e7 Various Gizmo rendering fixes vor 11 Jahren
  Marko Pintera d1f33eb36a Tested remaining inspector fields vor 11 Jahren
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine vor 11 Jahren
  Marko Pintera 78690bac80 Reference ManagedComponents by Type and not by namespace & name string vor 11 Jahren
  Marko Pintera 0b3309d5d5 Finalized work on first pass of C# object serialization vor 11 Jahren
  Marko Pintera f4d6a56251 C# object serialization WIP #2 vor 11 Jahren
  Marko Pintera 79961694d3 Started work on C# object serialization vor 11 Jahren