BearishSun
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d083b0c77b
Vulkan: Significant speedup to GLSL parsing
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9 years ago |
BearishSun
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3703a767a6
Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import)
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9 years ago |
BearishSun
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31962e5dfc
Fixing issues with GLSL parsing for Vulkan
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9 years ago |
BearishSun
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1b4349927e
More Vulkan fixes
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9 years ago |
BearishSun
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f8fe191760
Added GLSL->SPIRV compilation, instead of attempting to use GLSL directly
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9 years ago |
BearishSun
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5dc78284b8
More Various Vulkan fixes
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9 years ago |
BearishSun
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21eb8822cf
Various Vulkan fixes and tweaks
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9 years ago |
BearishSun
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2f33441889
Register GPU programs with command buffer, on Vulkan pipeline state bind
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9 years ago |
BearishSun
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bd78968698
Added Vulkan gpu program initialization and reflection
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9 years ago |
BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 years ago |
BearishSun
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c8b4aaf0fb
Separated constant GpuParams data into a GpuPipelineParamInfo object. Aside from being cleaner, it also gives Vulkan descriptor layouts a place to reside.
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9 years ago |
BearishSun
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952a02e2f2
Vulkan graphics pipeline creation
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9 years ago |
BearishSun
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234e7e004e
Added skeleton for Vulkan render API
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9 years ago |