Commit History

Auteur SHA1 Bericht Datum
  BearishSun b52bd59e1d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 jaren geleden
  BearishSun 3b0950d42b Refactor: Renderer materials now use GpuParams instead of GpuParamsSet 8 jaren geleden
  BearishSun 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 jaren geleden
  Marko Pintera dcd15a9ad7 WIP: Linux port 8 jaren geleden
  BearishSun 5cdfa81d5b WIP: OpenGL now fully up to date with latest renderer features 8 jaren geleden
  BearishSun 38f39b60ea WIP: Getting OpenGL up to date 8 jaren geleden
  BearishSun 187fe74be3 WIP: Getting OpenGL up to date 8 jaren geleden
  BearishSun 7ba7031e3d WIP: Deferred MSAA 8 jaren geleden
  BearishSun bee6a1a7b1 WIP: Deferred MSAA 8 jaren geleden
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 jaren geleden