История коммитов

Автор SHA1 Сообщение Дата
  BearishSun 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 лет назад
  BearishSun 7832d7d165 Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame 9 лет назад
  BearishSun b00680e742 Refactoring renderer so camera parameter buffers are populated on camera change, instead of every frame 9 лет назад
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 лет назад
  BearishSun 014bac08b8 Renderer can now handle morph animation 9 лет назад
  BearishSun 76dee9fbf8 Morph shape animation (WIP) 9 лет назад
  BearishSun 05266555e8 Animation bone transforms now used by the core thread for rendering 9 лет назад
  BearishSun 5703dd7eab Added C# Animation component 9 лет назад
  BearishSun 1a60bbfc1d Refactoring renderer in order to make it cleaner, easier to understand and modify 9 лет назад