提交歷史

作者 SHA1 備註 提交日期
  BearishSun 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 年之前
  BearishSun 7832d7d165 Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame 9 年之前
  BearishSun b00680e742 Refactoring renderer so camera parameter buffers are populated on camera change, instead of every frame 9 年之前
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年之前
  BearishSun d86bc7b768 Updated morph shape rendering so it uses a proper vertex declaration 9 年之前
  BearishSun 014bac08b8 Renderer can now handle morph animation 9 年之前
  BearishSun 76dee9fbf8 Morph shape animation (WIP) 9 年之前
  BearishSun 86e7a688a6 Renderer can now properly handle multiple material techniques 9 年之前
  BearishSun 96bdac041e Material refactor WIP 9 年之前
  BearishSun 472f4c82b3 Properly render skinned mesh even when no animation is running 9 年之前
  BearishSun 05266555e8 Animation bone transforms now used by the core thread for rendering 9 年之前
  BearishSun 1a60bbfc1d Refactoring renderer in order to make it cleaner, easier to understand and modify 9 年之前