Cronologia Commit

Autore SHA1 Messaggio Data
  Marko Pintera 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 anni fa
  Marko Pintera 8c982e0422 Moved the core thread outside of the render system 12 anni fa
  Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
  Marko Pintera 1098318b19 Gotten rid of thread checks for synced deferred contexts 12 anni fa
  Marko Pintera 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 anni fa
  Marko Pintera 8c53fd844b Encapsulated PixelData::data 12 anni fa
  Marko Pintera d0301de9c9 Starting work on better gpu resource updates 12 anni fa
  Marko Pintera aa46b8b57a Overhauled OpenGL context handling 12 anni fa
  Marko Pintera aeacd7b646 Ported swapBuffers so it now happens on the proper context 12 anni fa
  Marko Pintera b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 anni fa
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 anni fa
  Marko Pintera 54c08871e0 Renamed handles and add GameObject handles 12 anni fa
  Marko Pintera 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 anni fa