Historique des commits

Auteur SHA1 Message Date
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
  Marko Pintera 33145efdd1 Added WIP GameObjectField il y a 11 ans
  Marko Pintera df9fbb2af7 Fixed an issue with binary deserialization order il y a 11 ans
  Marko Pintera 9c559abe48 Fixed C# list serialization il y a 11 ans
  Marko Pintera 17204b8447 Serializing SerializableObject works il y a 11 ans
  Marko Pintera da4647aaff Better handling when deserializing invalid game object handles il y a 12 ans
  Marko Pintera 1fafaa92a6 A lot more work on GameObject serialization il y a 12 ans
  Marko Pintera e41a0a35ea GameObjectMnaager stores game object handles instead of pointers il y a 12 ans
  Marko Pintera 3ce6e0bc8f Each game object now has an unique instance id il y a 12 ans