Commit History

Автор SHA1 Съобщение Дата
  BearishSun 2662b3d28e Feature: All built-in assets come now in pre-compiled form преди 8 години
  BearishSun be32987d81 Replacing data files with .json manifest file, in order to prevent a massive amount of data file updates whenever the resource cache is rebuilt преди 9 години
  BearishSun 5c09c75232 Added a better way of merging shader techniques, and support for merging based on tags преди 9 години
  BearishSun 44face5b03 Added material params to the core thread Material object, in preparation of refactor преди 9 години
  BearishSun 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues преди 9 години
  BearishSun 3fa5c8e95e OpenGL line rendering shader преди 9 години
  BearishSun 2079efc1fe Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper преди 9 години
  BearishSun adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) преди 9 години
  BearishSun 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) преди 9 години