Marko Pintera
|
2fc87ffbf4
Update from prefab, and recording prefab diff now properly handles child prefab instances
|
%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
|
e7c65605da
GameObjectHandles stored in PrefabDiff will now be updated when game object deserialization happens
|
%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
|
612e9680b7
Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested)
|
%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
|
4347837545
Added tangent and normal generation for meshes
|
%!s(int64=10) %!d(string=hai) anos |