Commit History

Author SHA1 Message Date
  BearishSun cdc8db06bc Textures are now properly hot-loaded and their changes will be immediately reflected in scene after reimport 9 years ago
  BearishSun ec7d23c815 Fixing an issue with texture compression and mipmap generation 9 years ago
  BearishSun 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# 9 years ago
  BearishSun e9d2f930ba Fix for crash when no skybox is present 9 years ago
  BearishSun 479e9cb3b2 More work on script binding generation 9 years ago
  BearishSun 96af487db1 Planar reflections won't be supported this iteration (way too expensive to use in majority of cases anyway) 9 years ago
  BearishSun 193af34409 More work on documentation 9 years ago
  BearishSun 9bc64c077b Reflection probe support added to forward path shaders 9 years ago
  BearishSun 93970b7753 More work on documentation 9 years ago
  BearishSun a4a191ca37 Tiled deferred renderer now handles reflection probes 9 years ago
  BearishSun cbf82c9146 Improvements to the shading language in order to make managing complex shaders easier: 9 years ago
  BearishSun 104eaa3184 More work on documentation 9 years ago
  BearishSun 93f198a334 Added sky indirect diffuse and specular reflections to transparent rendering shader 9 years ago
  BearishSun 03eb20baee Renamed shader ReflectionCubemapSampling -> ImageBasedLighting to better reflect its purpose 9 years ago
  BearishSun a6b7c9f135 Added a separate folder for experimental/test projects 9 years ago
  BearishSun f483f6aa26 Updated PBS example so it properly cleans up resources on shutdown 9 years ago
  BearishSun abf3c6d06f Added a property to modify brightness of the image-based sky light 9 years ago
  BearishSun 6f4c8d3a17 Directional area light functional 9 years ago
  BearishSun f83bf05869 Area spot lights now functional 9 years ago
  BearishSun 54ee407ab8 More work towards automatic script binding generation 9 years ago
  BearishSun bb6b9d1185 Fixing clang compilation errors 9 years ago
  BearishSun 0c5f53ce74 Refactored lighting shader code so it is easier to follow 9 years ago
  BearishSun 04ac98a47a Spherical area light sources functional 9 years ago
  BearishSun 27df230e6e Updated doxygen config with Vulkan plugin documentation 9 years ago
  BearishSun f5e02a19dc Moving examples to their own folder 9 years ago
  BearishSun 696a8c2487 More work on manuals 9 years ago
  BearishSun 68c4fb3403 More work on documentation 9 years ago
  BearishSun 54196288ab Tangent generation code for builtin meshes now properly accounts for vertex/index buffers 9 years ago
  BearishSun d611dbe10a Added UV coordinates and tangent frame to built-in mesh types 9 years ago
  BearishSun de17828399 Using off-peak specular direction for image based specular evaluation 9 years ago