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BansheeEngine
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Marko Pintera
0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
12 anni fa
Marko Pintera
d55f242a1c
Using std::function and std::bind instead of boost
12 anni fa
Marko Pintera
98445aab08
Fixed a nasty issue with stack allocation
12 anni fa
Marko Pintera
1fafaa92a6
A lot more work on GameObject serialization
12 anni fa