Historique des commits

Auteur SHA1 Message Date
  BearishSun ec9001814b Add GLSL variants of all built-in shaders il y a 9 ans
  BearishSun 014bac08b8 Renderer can now handle morph animation il y a 9 ans
  BearishSun 76dee9fbf8 Morph shape animation (WIP) il y a 9 ans
  BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth il y a 9 ans
  BearishSun 6f316d48bf Added support for shader technique inheritance il y a 9 ans
  BearishSun 889c4341b1 GLSL variant of the GPU skinning/morph shader il y a 9 ans
  BearishSun 5f60c31c28 GPU skinning/morph shader il y a 9 ans