コミット履歴

作者 SHA1 メッセージ 日付
  BearishSun cff23180f3 Do not redundantly recurse during updateFromPrefab with larger prefab instance hierarchies 10 年 前
  BearishSun a3cc2221ca Record SO transform and active state in prefab-diff 10 年 前
  BearishSun 9d8a24fddd Prefab diff is now properly recorded when a prefab is saved 10 年 前
  BearishSun e3e5cac9cb Fix for invalid ID renaming during prefab diff generation 10 年 前
  BearishSun 6578ed3a63 When renaming game objects during prefab diff, properly rename all objects 10 年 前
  BearishSun 24df064285 Nested prefab instances now have a link ID assigned by their parent 10 年 前
  BearishSun 8042c0b9e3 Don't record an empty managed serializable diff if no changes are detected 10 年 前
  BearishSun eee54de424 Project library will now clear deleted entries on load 10 年 前
  Marko Pintera 2c35a0c825 Removed all the unused allocators 10 年 前
  Marko Pintera 029a785af4 - Clear prefab link IDs when their prefab parent changes 10 年 前
  Marko Pintera 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) 10 年 前
  Marko Pintera 5ac5f7fec0 PrefabDiff tested, fixed and working 10 年 前
  Marko Pintera 57733a8660 WIP Prefabs and PrefabDiff 10 年 前