Marko Pintera
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d0301de9c9
Starting work on better gpu resource updates
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aa46b8b57a
Overhauled OpenGL context handling
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aeacd7b646
Ported swapBuffers so it now happens on the proper context
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acc4d601eb
Fixed culling so it is consistent across all platforms (counterclockwise by default)
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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54c08871e0
Renamed handles and add GameObject handles
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54f71540e0
More allocator porting work
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b914b9434f
First batch of memory allocator porting from new/delete
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Marko Pintera
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877db0dc33
Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project)
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