Histórico de Commits

Autor SHA1 Mensagem Data
  Marko Pintera 2c35a0c825 Removed all the unused allocators há 10 anos atrás
  Marko Pintera 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread há 11 anos atrás
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI há 11 anos atrás
  Marko Pintera e77069ae0e Removed CoreObjectCore::destroy and using destructor instead há 11 anos atrás
  Marko Pintera 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design há 11 anos atrás
  Marko Pintera 6e60df9371 MeshHeap refactored to comply with new CoreObject design há 11 anos atrás
  Marko Pintera 2870e2266b Refactored Mesh for use with the new CoreObject design há 11 anos atrás
  Marko Pintera 0678fdcf36 Better names for some Mesh methods há 11 anos atrás
  Marko Pintera 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer há 11 anos atrás
  Marko Pintera a6c65825ca CoreThreadCore instance is now a shared pointer há 11 anos atrás
  Marko Pintera dbdd6a60f8 Refactored Index and Vertex buffers to work with new CoreObject system há 11 anos atrás
  Marko Pintera fb6e14ead4 All wire/solid gizmos render properly há 11 anos atrás
  Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality há 11 anos atrás
  Marko Pintera 6dc2337e53 Solved some more problems with freeing core objects on shutdown há 11 anos atrás
  Marko Pintera a9bf1fec5f Various fixes to get shutdown work properly há 11 anos atrás
  Marko Pintera 97744d0baf A lot more renderer and proxy refactoring há 11 anos atrás
  Marko Pintera 9218102124 MeshProxy -> MeshRenderData and other minor changes há 11 anos atrás
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer há 11 anos atrás
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás