Commit History

Автор SHA1 Съобщение Дата
  BearishSun 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle преди 10 години
  BearishSun ceb1efeb29 Cleaned up unit tests so they don't leave any junk around преди 10 години
  BearishSun 1f31bf9385 Documentation преди 10 години
  BearishSun d715c4b2ad Fixed an issue with folder monitor where 64bit pointers were being truncated преди 10 години
  Marko Pintera 2c35a0c825 Removed all the unused allocators преди 10 години
  Marko Pintera b5906002ab GUISceneTreeView elements can be deleted преди 10 години
  Marko Pintera 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test преди 10 години
  Marko Pintera e81ac10b99 Enhanced frame allocator that can allocate multiple frames in a stack-like fashion преди 10 години
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances преди 10 години
  Marko Pintera 5ac5f7fec0 PrefabDiff tested, fixed and working преди 10 години
  Marko Pintera ad509cfa35 Prefab and prefab diff unit test преди 10 години
  Marko Pintera 57733a8660 WIP Prefabs and PrefabDiff преди 10 години
  Marko Pintera 9a0e9b0b78 Linked native and managed diff преди 10 години
  Marko Pintera bdcfc5302f Added unit test for binarx diff (untested) преди 10 години
  Marko Pintera 4867d3a4a3 Added test case for scene object commit and restore преди 11 години
  Marko Pintera e7d926175f Added unit testing framework преди 11 години