Histórico de Commits

Autor SHA1 Mensagem Data
  Marko Pintera d0793ab046 Shader default values (untested) há 10 anos atrás
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL há 10 anos atrás
  Marko Pintera ab1746c542 BansheeSL: Shader parser generates an actual Shader há 10 anos atrás
  Marko Pintera eb609f487a When blocking for resource load optionally wait for dependencies too há 11 anos atrás
  Marko Pintera 550b861440 Individual core object syncing with dependencies há 11 anos atrás
  Marko Pintera 2026432fe7 Add core object dependencies há 11 anos atrás
  Marko Pintera 53d89dfdff Fix issue with material shader initializing twice há 11 anos atrás
  Marko Pintera 217b06bd3f Added resource listener to material and solved the problem where waiting for resource load didn't trigger the listener há 11 anos atrás
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly há 11 anos atrás
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread há 11 anos atrás
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI há 11 anos atrás
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) há 11 anos atrás
  Marko Pintera b85c0fd5ae Editor runs after material refactor - hasn't been extensively tested há 11 anos atrás
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable há 11 anos atrás
  Marko Pintera 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. há 11 anos atrás
  Marko Pintera 3f94468a9f Material refactor WIP, it compiles há 11 anos atrás
  Marko Pintera 6d367f44f4 Removed ShaderProxy and added ShaderCore há 11 anos atrás
  Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP há 11 anos atrás
  Marko Pintera 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms há 11 anos atrás
  Marko Pintera 350e767ebf Added support for load/store textures há 11 anos atrás
  Marko Pintera 0e027b8351 Scene picking WIP (untested) há 11 anos atrás
  Marko Pintera 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items há 11 anos atrás
  Marko Pintera 86f1d09e68 Updating material proxies uses frame allocator há 11 anos atrás
  Marko Pintera c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems há 11 anos atrás
  Marko Pintera a9bf1fec5f Various fixes to get shutdown work properly há 11 anos atrás
  Marko Pintera 6fa7ffec97 Various fixes to Renderer há 11 anos atrás
  Marko Pintera 610f21b521 Refactored Renderer so that render type specific elements are in a separate class há 11 anos atrás
  Marko Pintera e33c0e5624 Finished with the renderer most, checkin before prettying it up há 11 anos atrás
  Marko Pintera 5f6fe3b27f Updated how are GpuParamBlocks handled on the core thread and compile fixes há 11 anos atrás
  Marko Pintera 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams há 11 anos atrás