Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 05e0af19b4 Resources call destroy() automatically when reference count reaches 0 %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 525aff7258 Fixed the creation of default sampler states. Creating them in the constructor was a bad idea. %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 7c61af0cd7 Application using OpenGL renderer shuts down properly %!s(int64=13) %!d(string=hai) anos
  Marko Pintera a516036ec6 Implemented CoreGpuObject initialize/destroy for four state classes %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 2f668d6cbe Added depth stencil state %!s(int64=13) %!d(string=hai) anos
  Marko Pintera b41cfc7313 Added Blend and Rasterizer states %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 0e72046097 Refactoring how Pass/RenderSystem and other classes handle render states. Part 1 %!s(int64=13) %!d(string=hai) anos