Commit History

Autor SHA1 Mensaxe Data
  BearishSun 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures %!s(int64=8) %!d(string=hai) anos
  BearishSun 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) %!s(int64=9) %!d(string=hai) anos
  BearishSun 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix %!s(int64=9) %!d(string=hai) anos
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs %!s(int64=9) %!d(string=hai) anos
  BearishSun f2cf9d3387 WIP Vulkan buffers %!s(int64=9) %!d(string=hai) anos
  BearishSun 180bbef728 Fixing transparency in handle shader %!s(int64=9) %!d(string=hai) anos
  BearishSun e2b1582a6e Various fixes to the OpenGL render backend %!s(int64=9) %!d(string=hai) anos
  BearishSun deab7206d5 Added generic GPU buffer support to DX11 and OpenGL %!s(int64=9) %!d(string=hai) anos