BearishSun
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a50b4444ac
Updated data files
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9 년 전 |
BearishSun
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a9d20707e7
Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth
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9 년 전 |
BearishSun
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da2ccca154
Bugfixes for skeletal animation and animation editor
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9 년 전 |
BearishSun
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6f316d48bf
Added support for shader technique inheritance
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9 년 전 |
BearishSun
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5c09c75232
Added a better way of merging shader techniques, and support for merging based on tags
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9 년 전 |
BearishSun
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889c4341b1
GLSL variant of the GPU skinning/morph shader
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9 년 전 |
BearishSun
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5f60c31c28
GPU skinning/morph shader
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9 년 전 |
BearishSun
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 년 전 |