BearishSun
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014bac08b8
Renderer can now handle morph animation
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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76dee9fbf8
Morph shape animation (WIP)
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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86e7a688a6
Renderer can now properly handle multiple material techniques
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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96bdac041e
Material refactor WIP
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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472f4c82b3
Properly render skinned mesh even when no animation is running
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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05266555e8
Animation bone transforms now used by the core thread for rendering
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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1a60bbfc1d
Refactoring renderer in order to make it cleaner, easier to understand and modify
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%!s(int64=9) %!d(string=hai) anos |