Histórico de Commits

Autor SHA1 Mensagem Data
  Marko Pintera bc542214fd Updating GUI elements in common ways (hovering, changing content, inputting text) no longer triggers a layout update há 10 anos atrás
  Marko Pintera 7daafa85e2 _markContentsAsDirty -> _markLayoutAsDirty há 10 anos atrás
  Marko Pintera 22cf8a4b76 More optimized GUI element bound calculations (WIP) há 10 anos atrás
  Marko Pintera d693b8733c Renamed GUiLayoutExplicit -> GUIPanel há 10 anos atrás
  Marko Pintera 33ab6e3f79 Refactored GUILayoutOptions: há 10 anos atrás
  Marko Pintera b1e42e1c76 GUIRenderTexture now uses a non-transparent shader há 11 anos atrás
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" há 11 anos atrás
  Marko Pintera bb73926921 Refactored how are Application classes structured (they now derive from each other) há 11 anos atrás
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine há 11 anos atrás
  Marko Pintera ce9be1bb29 GUI refactor - Editor compiles há 11 anos atrás
  Marko Pintera 16a796b5af Encapsulated all usages of mStyle in GUI and made sure GUI elements properly update sprites if style changes há 11 anos atrás
  Marko Pintera d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 há 11 anos atrás
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe há 11 anos atrás