BearishSun
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2bc0d6779b
Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material.
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9 vuotta sitten |
BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 vuotta sitten |
BearishSun
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da2ccca154
Bugfixes for skeletal animation and animation editor
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9 vuotta sitten |
BearishSun
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8b5a233303
Added sync methods to material params
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9 vuotta sitten |
BearishSun
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cfff49ac22
Refactored material params so it can be used on both sim and core threads (in preparation of a minor Material refactor)
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9 vuotta sitten |
BearishSun
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f0f6b7ad8a
Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks
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9 vuotta sitten |
BearishSun
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63c61046cd
Refactor serialization/RTTI system so it supports streaming
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9 vuotta sitten |
BearishSun
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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9 vuotta sitten |
BearishSun
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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9 vuotta sitten |