BearishSun
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7ea46601de
Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle
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hace 10 años |
BearishSun
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ceb1efeb29
Cleaned up unit tests so they don't leave any junk around
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hace 10 años |
BearishSun
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1f31bf9385
Documentation
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hace 10 años |
BearishSun
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d715c4b2ad
Fixed an issue with folder monitor where 64bit pointers were being truncated
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hace 10 años |
Marko Pintera
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2c35a0c825
Removed all the unused allocators
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hace 10 años |
Marko Pintera
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b5906002ab
GUISceneTreeView elements can be deleted
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hace 10 años |
Marko Pintera
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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hace 10 años |
Marko Pintera
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e81ac10b99
Enhanced frame allocator that can allocate multiple frames in a stack-like fashion
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hace 10 años |
Marko Pintera
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2fc87ffbf4
Update from prefab, and recording prefab diff now properly handles child prefab instances
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hace 10 años |
Marko Pintera
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5ac5f7fec0
PrefabDiff tested, fixed and working
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hace 10 años |
Marko Pintera
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ad509cfa35
Prefab and prefab diff unit test
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hace 10 años |
Marko Pintera
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57733a8660
WIP Prefabs and PrefabDiff
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hace 10 años |
Marko Pintera
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9a0e9b0b78
Linked native and managed diff
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hace 10 años |
Marko Pintera
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bdcfc5302f
Added unit test for binarx diff (untested)
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hace 10 años |
Marko Pintera
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4867d3a4a3
Added test case for scene object commit and restore
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hace 11 años |
Marko Pintera
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e7d926175f
Added unit testing framework
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hace 11 años |