Marko Pintera
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fedd162d57
Various bug fixes relating to new project loading system:
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10 жил өмнө |
Marko Pintera
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2c35a0c825
Removed all the unused allocators
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10 жил өмнө |
Marko Pintera
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ed523bc01d
Scene view movement is now only active while in focus
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10 жил өмнө |
Marko Pintera
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53dc112890
Fixed an issue where GUI widget depth wasn't being used
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10 жил өмнө |
Marko Pintera
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9699e887c4
Better handle input so that input events aren't skipped or in wrong order when window focus is changing
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10 жил өмнө |
Marko Pintera
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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11 жил өмнө |
Marko Pintera
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1f8b1397d7
More fixes due to assembly refresh changes - Editor runs
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11 жил өмнө |
Marko Pintera
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3aa329733b
Assembly refresh (WIP - Does not run)
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11 жил өмнө |
Marko Pintera
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d61a7ecffd
A lot more work on C# scene window
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11 жил өмнө |
Marko Pintera
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291d0bb7bd
Fixed render target properties so they are updated properly
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11 жил өмнө |
Marko Pintera
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49c177131f
Added tracking of editor widget focus and a way to transform screen to widget coordinates
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11 жил өмнө |
Marko Pintera
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e4d4e884c9
Handle abort signal instead of exit
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11 жил өмнө |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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11 жил өмнө |
Marko Pintera
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 жил өмнө |
Marko Pintera
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8bfe4ef813
Ported to VS2013 and removed boost completely
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11 жил өмнө |
Marko Pintera
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 жил өмнө |
Marko Pintera
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ac6b038635
Ensured that EditorWidgets no longer require 2 step initialization
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11 жил өмнө |
Marko Pintera
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6509cf4a7a
Creating EditorWindow from C# works
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11 жил өмнө |
Marko Pintera
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b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
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11 жил өмнө |