BearishSun
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6c5fee53e3
Added visibility field to shader parameters so internal parameters can be hidden in the inspector
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10 år sedan |
BearishSun
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edd6cd973e
Removed requirement for inspector GUI objects to track if changes were made in order to reduce their code size
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10 år sedan |
BearishSun
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 år sedan |
Marko Pintera
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02ce72bd87
Added Ping to GUISceneTreeView
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10 år sedan |
Marko Pintera
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005da72c82
Better way of calculating GUI clip rectangle
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10 år sedan |
Marko Pintera
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22cf8a4b76
More optimized GUI element bound calculations (WIP)
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10 år sedan |
Marko Pintera
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34ba85fa44
Refactored GUI layout updates so they are faster and don't require an update to the entire GUI widget
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10 år sedan |
Marko Pintera
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3b445b8888
Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges
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10 år sedan |
Marko Pintera
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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10 år sedan |
Marko Pintera
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42786f0f7f
Added depth range to GUIPanel
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10 år sedan |
Marko Pintera
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d693b8733c
Renamed GUiLayoutExplicit -> GUIPanel
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10 år sedan |
Marko Pintera
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33ab6e3f79
Refactored GUILayoutOptions:
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10 år sedan |
Marko Pintera
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12c4c6b013
Refactored GUILayout and GUI space creation so layouts can be reparented and their creation is more alike other GUI elements
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10 år sedan |
Marko Pintera
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27d362cd4c
Most GUI elements are now tintable
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11 år sedan |
Marko Pintera
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3aa329733b
Assembly refresh (WIP - Does not run)
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11 år sedan |
Marko Pintera
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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11 år sedan |
Marko Pintera
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8644a9f53d
Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format.
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11 år sedan |
Marko Pintera
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d1f33eb36a
Tested remaining inspector fields
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11 år sedan |
Marko Pintera
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1d5fdd56a3
Added GameObjectField C#
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11 år sedan |